Umbra Software

Umbra is on a mission to make it possible to display any 3D content in real time on any piece of hardware.

Umbra is on a mission to make it possible to display any 3D content in real time on any piece of hardware. Umbra creates an optimized database from your 3D data, whether it is a small game level or a huge architectural model. It automatically processes your data, which means you can give Umbra your geometry as-is without modifying it in any way, or doing any extra work. Umbra’s solutions are the backbone of a wide range of 3D applications that are used by millions of people every day.

Umbra runs on virtually any modern CPU and does not depend on any specific hardware or external software. All computers, mobile devices and gaming consoles are supported. All major engines, such as Unity and Unreal Engine support Umbra. In addition, Umbra has been shipped in a huge number of games and other applications, many of which run completely custom engines.

Inventure joined Umbra in 2015.

Read more about Umbra here

@umbra3d

We just released a new feature for our gaming product Umbra 3 – a volume-to-volume visibility. Read more about how Umbra solved the challenge of visibility of any volume from any volume.

https://t.co/mWVJs78wlP

Are you interested in how Umbra optimizes 3D models? In this blog post, one of our engineers tells how we triangulate 3D geometry.

https://t.co/IOyDPz3YsG

Our latest demo model is an ultra high-resolution scan of an Adidas running shoe. Works great on mobile web browsers and AR. https://t.co/i47rtjaphh #photogrammetry