Umbra Software

Umbra is on a mission to make it possible to display any 3D content in real time on any piece of hardware.

Umbra is on a mission to make it possible to display any 3D content in real time on any piece of hardware. Umbra creates an optimized database from your 3D data, whether it is a small game level or a huge architectural model. It automatically processes your data, which means you can give Umbra your geometry as-is without modifying it in any way, or doing any extra work. Umbra’s solutions are the backbone of a wide range of 3D applications that are used by millions of people every day.

Umbra runs on virtually any modern CPU and does not depend on any specific hardware or external software. All computers, mobile devices and gaming consoles are supported. All major engines, such as Unity and Unreal Engine support Umbra. In addition, Umbra has been shipped in a huge number of games and other applications, many of which run completely custom engines.

Inventure joined Umbra in 2015.

Read more about Umbra here

@umbra3d

Umbra squad is excited to be in Control! Congrats @remedygames for the great launch of #ControlRemedy. There’s been mysterious Hiss around the office today, and it’s not because of a marten stuck in the air conditioning!

Umbra Mesh Compression - Overview - In this blog series, Vinh Truong, Graphics Engineer at Umbra, discusses compression of triangulated surface geometry and how it enables high-performance over-the-network delivery of 3D content.
https://t.co/LR5Ok0TvKA

1.6.14 Release Notes
https://t.co/6cJTNP2xzK